There's a parallel universe where BioWare's co-founders staged a coup on the back of a Star Wars MMO launch and took over EA, ...
Had BioWare co-founder Greg Zeschuk's industry "swan song," Star War: The Old Republic, been more successful, he dreamed of ...
BioWare co-founder Greg Zeschuk reveals his unrealized dream of transforming EA from within, with hopes pinned on SWTOR’s ...
Giving me choices that matter, not just to its own systems and evolving story, but to me as a player, is something Obsidian's ...
In 2025, several timeless Xbox 360 classics remain popular for their captivating stories, innovative gameplay, and enduring ...
Skipping DLC for The Veilguard may help BioWare develop the next Dragon Age faster while ensuring future entries have a clearer direction.
Canadian-made video games are a $5.1-billion industry. Few gamers realize it when they’re playing them — and the creator of the Canadian Game Awards wants to change that.
BioWare's development hell made developers wish that one of the studio's most successful titles was a failure instead.
Discover how poor management and last-minute changes doomed BioWare's Anthem, a highly anticipated game that failed to meet ...
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it wasn't a live service.
Last week, BioWare announced that it had fewer than a hundred employees. In an age when so many beloved developers have laid off large sections of their workforce or gone under entirely, ...
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
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