After a couple of hours with Killing Floor 3, it's clearly a huge improvement over the last two games in the Tripwire Interactive franchise.
Production Designers Akira 'Leo' Yoshimura, Keith Raywood, and N. Joseph DeTullio tell IndieWire about what it takes to make ...
Lead Combat Designer Bill Munk answered many of our burning questions about the upcoming Killing Floor sequel.
From answering “What is…?” before every question to having to identify multiple items in a category, Jeopardy! player David ...
Variety has a first look at the Netflix docuseries about the 2024 Red Sox, 'The Clubhouse,' directed by Greg Whiteley, set to ...
Killing Floor 3 is one of the most visceral games I've ever played. Insofar as, well, even a simple firefight will leave the place spattered with viscera, every corner of the room filled with buckets ...
Killing Floor 3 paints a terrific first impression, with impactful, gore-filled shooting and a promising glimpse of what can sustain it long-term.
Tripwire Interactive gave us a hands-on look at an early build of Killing Floor 3 that has us chomping at the bit to slay Zeds in March.
Over 70 years have passed since the events of Killing Floor 2, and the Horzine Corporation continues finding new ways to make ...