However, according to Lead Designer Bruce Nesmith, everyone on the dev team knew that they had to go and do something else, ...
Bethesda's Fallout Day broadcast saw it show of Fallout 76's upcoming dungeon with a giant snake boss new dungeon, plus some ...
Raids, playable ghouls like Walter Goggins' character on the show, and pets are all coming to 'Fallout 76' in the months ...
The December update for Fallout 76 is going to be a big one - as well as introducing camp pets and the ability to earn ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
A major Bethesda game from the past five years is now free for millions of people around the globe in a deal that will last ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Third, land swimming. I know this because those kinds of minor bugs and weird behaviours have been a staple of Bethesda games ...
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
Ex-Bethesda lead designer Bruce Nesmith reveals that more Skyrim expansions were never on the table at the company.
Bunker-dwellers have something to celebrate later in the week, as Bethesda is promising a dedicated broadcast event to clue ...