Warner Bros shutters Monolith Productions while keeping their innovative Nemesis System locked behind a patent until 2036.
Earlier this week, WB Games announced that it had scrapped its solo Wonder Woman game and closed down its studio Monolith ...
The cancelation of the long in development Wonder Woman game made many mad, and the reasoning behind the cancelation may make them furious.
Schreier shares that former WB Games chief David Haddad was an indecisive leader. His decision to cancel Monolith's new IP, which was focused on expanding Shadow of Mordor's trademarked Nemesis System ...
It’s been revealed why Warner Bros. Games scrapped their Wonder Woman game, despite spending more than $100million on ...
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CGMagazine on MSNSuicide Squad's Failure Reportedly Influenced the Decision to Cancel Monolith's Wonder Woman GameMonolith's Wonder Woman game was reportedly cancelled, in part, due to the massive failure of games like Suicide Squad and ...
The cancellation of Wonder Woman was partly due to a string of flops at WB Games, including Suicide Squad and MultiVersus.
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Hosted on MSNShadow of Mordor's Revered Nemesis System Will Remain a Warner Bros. Patent for the Next Eleven YearsShadow of Mordor’s Nemesis System was a transformative gimmick that gave the Assassin’s Creed-like game a unique edge.
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