Production Designers Akira 'Leo' Yoshimura, Keith Raywood, and N. Joseph DeTullio tell IndieWire about what it takes to make ...
Lead Combat Designer Bill Munk answered many of our burning questions about the upcoming Killing Floor sequel.
From answering “What is…?” before every question to having to identify multiple items in a category, Jeopardy! player David ...
22h
Game Rant on MSNKilling Floor 3 Hands-On Preview: It's Zed TimeAfter a couple of hours with Killing Floor 3, it's clearly a huge improvement over the last two games in the Tripwire Interactive franchise.
Killing Floor 3 paints a terrific first impression, with impactful, gore-filled shooting and a promising glimpse of what can sustain it long-term.
Tripwire Interactive gave us a hands-on look at an early build of Killing Floor 3 that has us chomping at the bit to slay Zeds in March.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results